Pages: [1] 2 3 4 5 |
1. Disconnects on Corporation Search - in Technical Support/Bugs [original thread]
Confirmed, occurred "morning" (sic) than once for me too.
- by G Torq - at 2014.04.10 13:19:00
|
2. Announcement:Uprising 1.8 Known Issues - in Technical Support/Bugs [original thread]
Since 1.8 released, getting more soft-freezes, where the game stops rendering for 1-4 seconds, and not accepting input; during this time, the game seems to continue, as enemies can still kill me, and I can still splat-out from falling from heights...
- by G Torq - at 2014.03.28 08:41:00
|
3. Announcement:Uprising 1.8 Known Issues - in Technical Support/Bugs [original thread]
Since 1.8 released, enemy gun-fire is too often missing either graphical or auditory feedback. * Enemy Shotgun completely silent * Enemy MH-83 Heavy Machine Gun completely silent * Enemy Rail Rifle showing no bullet-trails and/or silent * Enemy La...
- by G Torq - at 2014.03.28 07:59:00
|
4. [Bug] Swarms generally buggy - in Technical Support/Bugs [original thread]
Aiming at HAV ca 100m away. - No indicating of locking on (sound) - No lock-on indicator (graphical) - No range readout, or other target information. Upon letting go of the trigger, fires a set of swarms. This is indicative of a persistent probl...
- by G Torq - at 2014.03.13 10:46:00
|
5. Flux grenades doing damage through walls - in Technical Support/Bugs [original thread]
KAGEHOSHI Horned Wolf wrote: Happens in Gallente socket building, the kind that houses objective B in Fracture Road. I just fluxed the hac console, and it took out the shields of an enemy that was behind the wall. Metallic wall, or concrete? ...
- by G Torq - at 2014.03.03 08:56:00
|
6. Supply Depots on buildings are unuseable by HAV's. - in Technical Support/Bugs [original thread]
Just get a Logistics LAV to resup... uhm... nevermind.
- by G Torq - at 2014.02.08 15:18:00
|
7. [BUG] Can't enter (immediately) in hacked enemy vehicles - in Technical Support/Bugs [original thread]
Raz Sidona wrote: There is a big problem with letting players loot vehicles they hacked. Players like me have blueprint lavs, what is to stop me from entering a match and calling in 6 and then letting a friend on the enemy team hack and recal t...
- by G Torq - at 2014.02.08 15:15:00
|
8. [BUG] Can't enter (immediately) in hacked enemy vehicles - in Technical Support/Bugs [original thread]
Llast 326 wrote: [....]This would also address the FF issue of hacked vehicles in FW. That is not an issue, but a feature - one that I've enjoyed quite a bit, at that.
- by G Torq - at 2014.02.07 14:46:00
|
9. Controller + Mouse - in Technical Support/Bugs [original thread]
Abbie NORML wrote: At random times my aim just goes berserk, it gets stuck moving a direction... up, down, right, left, or a combination of two and I can't stop my gun from moving unless I let go of the mouse and spend 10+ seconds jamming the ...
- by G Torq - at 2014.01.29 19:40:00
|
10. [bug] RE's can be detonated while bleeding out - in Technical Support/Bugs [original thread]
CCP Delamorui Eddy wrote: Hi, thank you for you contacting us. Did you see that the merc was bleeding out for a while and then you were killed by REs? What I can reproduce is that REs would explode when the triggering animation doesnGÇÖt finis...
- by G Torq - at 2014.01.29 18:52:00
|
11. Friendly Fire ... - in Technical Support/Bugs [original thread]
Valerie Viever wrote: defender justice BARBARIANS wrote: Could I please get a clear explanation of how the rules of Friendly Fire??!! All the rules, please. And also explain the reason why I am kicked out of the game every time I use grenade...
- by G Torq - at 2014.01.12 10:32:00
|
12. [BUG] Vehicle deployment window randomly popping up - in Technical Support/Bugs [original thread]
CCP Delamorui Eddy wrote: Hi, thank you for contacting us. This looks like a controller problem. You can try to pressing L3 vertically just heavily and you will notice that it could open overview map, vehicle deployment window or perform crouc...
- by G Torq - at 2014.01.08 08:54:00
|
13. [BUG] Small Railgun Turret Ghost Firing - in Technical Support/Bugs [original thread]
(For readability) Using a basic small railgun turret , myself and corpmate XxVEXESxX, can both say that occasionally the turret will fire on its own, exhausting ammunition as well. We are not completely sure if it is due to latency and spamming...
- by G Torq - at 2014.01.01 18:12:00
|
14. Getting Banned from ALL faction warfare!? Help Please! - in Technical Support/Bugs [original thread]
Malek McRoland wrote: T8R Raid wrote: shade emry3 wrote: And where's the fix for the lost lp,suits and time and isk? step 1:Open battlefinder: select ambush. step 2: suit selection: starter fit step 3: profit Played a Skirmish, ...
- by G Torq - at 2013.12.15 10:35:00
|
15. Announcement:Uprising 1.7 Known Issues - in Technical Support/Bugs [original thread]
Jaysyn Larrisen wrote: I now introduce you to MurderTaxi 2.0... The BPO LAV with 9 to 12 remote explosives stuck to it and a driver in a starter suit. Best guided anti tank system I've seen yet. Jihad-LAV....
- by G Torq - at 2013.12.14 11:38:00
|
16. [Bug] Can't remove small turrets from Aurum/Faction HAVs - in Technical Support/Bugs [original thread]
Aeon Amadi wrote: dogmanpig wrote: not a bug... just feedback, works the same way with drop suits. That doesn't necessarily mean that vehicles have to be a direct copy of drop-suits. We were told that we could remove the small turret at ...
- by G Torq - at 2013.12.13 10:55:00
|
17. Announcement:Uprising 1.7 Known Issues - in Technical Support/Bugs [original thread]
Touching a parked LAV caused me to kill myself
Driving an LAV caused me to kill myself
Dying caused game to not take input
1) Touching a parked LAV caused me to kill myself Called in an LAV (Methana, scanner+blaster fit). When it...
- by G Torq - at 2013.12.12 20:10:00
|
18. Liking the blue grass in Dust.... - in Technical Support/Bugs [original thread]
http://dust.thang.dk/img/dust514_blue_grass.jpg Also, blue highlights on MCCs http://dust.thang.dk/img/dust514_blue_mcc.jpg as well as the blue installation.... http://dust.thang.dk/img/dust514_blue_charlie.jpg
- by G Torq - at 2013.11.10 15:46:00
|
19. Recurring issues, some aggravated in 1.6 - in Technical Support/Bugs [original thread]
The following is a short list (ya, shoot me) of issues that are recurring for me and seem aggravated in 1.6 The initial sound+graphics for an incoming orbital is missing - I'm often just getting the bombardments sans warnings (new in 1.6)
...
- by G Torq - at 2013.11.09 18:04:00
|
20. New players and voice chat. - in Technical Support/Bugs [original thread]
We are occassionally getting the issue that a person can hear just fine, but the other cannot hear him/her - a complete restart of the PS3 has so-far been the only 100% successfull way to get it working again. This often comes after other issues ...
- by G Torq - at 2013.10.21 08:34:00
|
Pages: [1] 2 3 4 5 |
First page | Previous page | Next page | Last page |